WebThe morkoth is an 11th-level spellcaster. Its spellcasting ability is Intelligence (save DC 17, +9 to hit with spell attacks). The morkoth has the following wizard spells prepared: Cantrips (at will): acid splash, mage hand, mending, ray of frost, shocking grasp. 1st level (4 slots): detect magic, identify, shield, witch bolt. WebThe hydroloth has advantage on saving throws against spells and other magical effects. Magic Weapons. The hydroloth's weapon attacks are magical. Secure Memory. The hydroloth is immune to the waters of the River Styx as well as any effect that would steal or modify its memories or detect or read its thoughts. Watery Advantage.
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WebDungeons and Dragons (D&D) Fifth Edition (5e) Monster - Horned Devil - Horned devils are lazy to the point of belligerence and reluctant to put themselv... Devil's Sight. Magical darkness doesn't impede the devil's [sense]darkvision[/sense]. Magic Resistance. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and ... WebThe hydroloth has advantage on saving throws against spells and other magical effects. Magic Weapons. The hydroloth's weapon attacks are magical. Secure Memory. The … WebSkills Investigation +3, Perception +9 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities acid, poison … forsyth county court case search